Naraka: Bladepoint Review - IGN (2024)

Despite battle royale fatigue inching its way into the collective gaming consciousness in recent years, Naraka: Bladepoint is proof that the last-fighter-standing formula still has loads of unexplored potential. This high-flying third-person brawler blends the tight sword clashes of Soul Calibur with the frantic supply gathering and ever-constricting circle of Apex Legends to glorious results. After sinking 35 hours into the full release, its superb melee combat and exhilarating gravity-defying antics are still making me grin, even if irritating network connection issues and lifeless bot matches sometimes hinder the fun. Naraka: Bladepoint isn't afraid to punish you for not respecting its mountainous skill ceiling, but once you find your footing, putting it down is a challenge in and of itself.

In standard battle royale fashion, Naraka: Bladepoint pits 60 combatants against each other on a war-torn isle, each controlling one of seven unique heroes either in teams of three or solo. Instead of scavenging for assault rifles or bullet-proof kevlar, however, you'll search for spears, daggers, katanas, and tons more sharp-as-steel lethal instruments along with breastplates and magical trinkets called Souljades that add passive buffs. The loot-and-scoot way of life will be familiar to anyone that's played Fortnite or Call Of Duty: Warzone before, but the similarities end once the time comes to put up your dukes. Battling other players means engaging in wild, up-close brawls that flow more like a fighting game than any battle royale.

Naraka: Bladepoint Gameplay Screenshots

IGN's Twenty Questions - Guess the game!

IGN's Twenty Questions - Guess the game!

To start:

...try asking a question that can be answered with a "Yes" or "No".

000/250

From the instant an opponent parried my first sword swipe, sending me face-down into the dirt, I knew Naraka: Bladepoint took a healthy degree of skill to "get good" at. Charging into battle with no plan in mind against players that know what they're doing will almost certainly yield similarly humbling results, as frantically swinging melee attacks leaves you open to counter attacks and air juggles. Taking time to learn the differences between standard, special, combo, and charged attacks while keeping an eye on your weapon and armor durability (which depletes quickly) is vital to success. It is equally important to monitor the competition's body language, waiting for the perfect opening to cut them down. Once I got into Naraka: Bladepoint's lighting-fast rhythm and strategic duels, though, I started having an absolute ball parrying and dodging with the best of them. Those initial encounters may have been a smidge embarrassing, but it's all part of the learning process, and sticking with it will yield endless hours of breathless yet rewarding brawls.

There are also ranged weapons like bows, muskets, and hilariously gargantuan flamethrowers to find if popping folks from a safe distance is more your thing. This isn’t a shooter though, and killing enemy players solely through those means is tricky. In my experience, crossbows and the like are better for last hitting someone trying to flee after a close-range tussle rather than an entirely different means of fighting. Still, proficiency with them can come in handy, especially during team fights when you might be able to more safely fire shots while your allies take all the heat.

Hero toolkits are diverse and allow for creative combinations.

Practice in all of Naraka: Bladepoint's various disciplines pays off big time once you hop into trios. Initially, I was skeptical that any 3v3 scenario would devolve into a mess of crane kicks and spear stabs. In practice, however, they're more akin to the tactical team fights of League Of Legends than a lawless royal rumble. Coordinating your hero's unique abilities along with those of a teammate can lead to diabolically amusing results. My favorite hero thus far is Matari, a stealthy assassin that can vanish and teleport around the battlefield. In an ideal scenario, I'd get friends to charge right at an opposing team while I skulked around behind them, unleashing vicious combos before they knew what happened. That plan of attack doesn't always work, of course, and in those moments I could (hopefully) dart away with a blink, or hope my buddy could intervene as Tianhai, a tanky hero able to soak up excess damage once he transforms into a giant beast called the Vajra. The hero toolkits are so diverse and meld together so well that I'm sure we'll see creative matchups for months to come.

If you're someone who loves a good backstory to their multiplayer avatar, though, it might be best to look elsewhere. Even after using Matari for hours upon hours, I couldn't tell you a single thing about her personality. Everyone of her mid-match quips is woefully cliche or lacking any enthusiastic delivery, and none of the other heroes fair much better. Sure, there are little snippets of lore sprinkled throughout the menus, but it's always dry exposition with almost no flavor. With how enjoyable and expressive heroes are in battle, I wish there was more to their stories.

Despite how joyous Naraka: Bladepoint's deep melee fights against other players are, however, bots can suck the fun right out of it. For your first few hours of ranked play, you'll almost exclusively face dullard AI-controlled adversaries that barely put up a fight. They'll happily eat a katana to the face and often don't bother putting up a counter-attack of their own. Developer 24 Entertainment insists that bot matches exist to ease new players into Naraka: Bladepoint since the skill ceiling is so high, but you'll likely learn next to nothing from these insipid encounters. I prefer to get blitzed by an actual person, learning from what I did wrong, then mindlessly wail on idiotic bots – and while other games have been known to use a similar tactic to start, you’ll face bots for much longer here with no warning.

If nothing else, at least bot matches allowed me to gracefully swing about the map without a care in the world thanks to how incredibly scalable Naraka: Bladepoint's terrain is. It doesn't matter if you're marching up tiny hills or leaping up towering cliffsides — if it's within sight, you can climb it, especially once grappling hooks come into the equation. Like every other item, they're found throughout the map and are as important as healing herbs or the finest blade. There were several instances where I forgot to fight anyone because hook-shotting from treetop to treetop was so blissful, and as long as your grappling hook reserves are full, you'll never have to touch the ground. It ends up feeling like if Spider-Man threw in some wonderfully overly dramatic Naruto landing poses every once and a while.

But no matter if you're swinging across the heavens or locking horns with an enemy, Naraka: Bladepoint can fall apart at the seams if the servers are acting up. Now, while that's true of almost any online multiplayer romp, it's especially noticeable here when so much of Naraka: Bladepoint relies on pixel-perfect precision. Frustration sets in fast when a parry maneuver goes unnoticed due to lag, but thankfully connection woes have been a pretty infrequent since its admittedly rocky release day. Hopefully that stability will remain from here on out.

Verdict

While the idea of another battle royale was an initially tiresome thought, Naraka: Bladepoint ended up being the refreshing take on the genre that I've craved for years now. Mastering the intricacies of its combat and movement systems will keep me happily busy for weeks and months to come. Yeah, boring bot matches and finicky servers can drag it down at times, but both are already becoming little more than a fleeting memory. If you fancy a challenging battle royale free of build wars and machine guns, Naraka: Bladepoint provides a genuinely clever spin on the genre’s familiar formula.

Naraka: Bladepoint Review - IGN (2024)

FAQs

Is Naraka Bladepoint still popular? ›

Almost four years after its release, Naraka: Bladepoint continues to be one of the most-played games on Steam. Whether it be its Gacha mechanics or its unique gameplay, it's clear that the game has a certain allure to it that attracts everyone to it.

Who is the best starter character in Naraka Bladepoint? ›

One of the best characters for beginners is Tessa. As a young woman whose soul is tied to an ancient fox spirit, her abilities call upon the ancient deity to best her enemies. Her F ability knocks enemies into the air while giving Tessa Foxfire. Whenever she's staggered, Foxfire explodes and knocks back nearby enemies.

Who is the best character in Naraka Bladepoint? ›

Valda Cui. Valda Cui is sworn by many players as being the best character in the entire game with her Water Traps being the best Skills in the game.

Does anyone play Naraka in Bladepoint? ›

More than 20 million players have already joined the fray, play free now!

Is Naraka Bladepoint worth it? ›

Naraka Bladepoint is not a perfect battle royale, but it manages to mix a series of gameplay mechanics that make it frenetic, fun and above all immediate.

What is the strongest weapon in Naraka: Bladepoint? ›

What are the best weapons in Naraka: Bladepoint? Currently, the best weapon in Naraka: Bladepoint is the Fan. However, the newest weapon, the Heng Sword, has the potential to take that crown.

Who is the best character in Naraka: Bladepoint solo? ›

Choosing the right character for the job can be a daunting task, so here are some of the best characters in Naraka: Bladepoint for solo play.
  • 8 Zai. ...
  • 7 Yueshan. ...
  • 6 Tarka Ji. ...
  • 5 Justina Gu. ...
  • 4 Takeda Nobutada. ...
  • 3 Valda Cui. ...
  • 2 Matari. ...
  • 1 Akos Hu.
Jul 24, 2023

Is Naraka: Bladepoint a hard game? ›

Some players prefer to learn the nuances of a game while playing actual missions or against other players. However, Naraka: Bladepoint can be punishingly difficult for players at the very beginning.

What is the best melee in Naraka? ›

Here are the 5 best melee weapons in Naraka Bladepoint
  • The dagger is for speedy attackers (Image via NetEase/Sportskeeda)
  • The Longsword is deadlier than it looks (Image via NetEase/Sportskeeda)
  • The Nunchuck is a solid alternative to the Dagger (Image via NetEase/Sportskeeda)
Jul 16, 2023

What are the intimacy levels in Naraka: Bladepoint? ›

①Once the Intimacy level between you and your friend reaches 3, you can request to establish an Intimacy Relationship, including "Perfect Partners", "Best Buddies" and "Inseparable Allies". ②Each player can have 1 " Perfect Partners ", 5 " Best Buddies " and 5 " Inseparable Allies " at most.

Is naraka against bots? ›

tbh, you can ignore the fact you're playing against majority bots in your grind to 50, (they wont all be bots) because you will still get rolled by bots assuming you're starting the game as a new player.

Does naraka fill lobbies with bots? ›

Probably because you just returned (or are new) and because you haven't turned off being matched with bots (Settings>Gameplay>Matchmaking>Replenish with bots). Because you are gold 1 the game adds more real players to bot ratio once you get higher ranks.

What battle royale game has bots? ›

Bots are AIs that are used in place of a human player in Fortnite: Battle Royale. Players could also spawn friendly or hostile bots in Battle Lab prior to it's removal. Bots were introduced in Chapter 2: Season 1 with Skill Based Matchmaking.

Is Naraka: Bladepoint successful? ›

According to lead producer Ray Kuan, the DAU and concurrent players on the Steam version of Naraka: Bladepoint reached all-time highs recently. Thanks to the release of its Season 13 update earlier this month, the game returned to the top 10 highest-grossing products on Steam, peaking at 385,770 CCU.

How many active players does Naraka: Bladepoint have? ›

NARAKA: BLADEPOINT
MonthAvg. PlayersPeak Players
Last 30 Days121,261.6326,026
July 2024134,464.1385,770
June 2024106,669.1291,633
May 2024100,826.1312,137
33 more rows

Does Naraka: Bladepoint have ranked? ›

Naraka has 8 different ranks: Bronze, Silver, Gold, Platinum, Solar, Empyrean, Astral, and Asura. Each of these ranks except Asura have 5 stages: V, IV, III, II, and I.

Does naraka use bots? ›

Me and my friend tried this out on Game Pass while it was still Pay 2 play, and we were highly disappointed when we realized- And subsequently learned that the games were full of bots, used to fill out matches so queue times were quicker.

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